From Arcade Games to Art

Isaac is a multidisciplinary creator, brand architect, and former owner-operator of a multi-site arcade game enterprise, where he managed hundreds of route locations, and two full scale arcades.

His early career was built in the high-stakes world of interactive entertainment and embedded systems, where he led operations, engineered hardware integrations, and executed precision-level troubleshooting across legacy and modern platforms.

As his business evolved, so did his vision-shifting from route operations to designing custom home arcades for children, and eventually crafting high-end arcade rooms for elite clients in the music, film, and creative industries.

These relationships became a new inspiration. Today, Isaac channels those lived experiences-his own and those of the influential figures he worked with-into cinematic, advocacy-driven art.

His work blends mythic storytelling, technical mastery, and emotional depth, executed with the same rigor that once powered his arcade company.